Transform 2D reference images into textured 3D meshes with Meshy V7. Configurable topology, PBR, rigging & animation support.
About this model
Generate production-ready textured 3D assets from single reference images using Meshy V7. Meshy V7 Image-to-3D provides configurable mesh topology (quad or triangle), target polycounts up to 300,000 polygons, symmetry control, PBR map generation (metallic, roughness, normal), automatic humanoid character rigging, and preset action animations. Output formats include glTF/GLB, FBX, and OBJ.
Cost analysis
| Provider | Cost | Notes |
|---|---|---|
| muapiapp | Starting at $1.144 per generation | muapiapp offers flexible option-based pricing with PBR, Ultra Mode, rigging, and animation support. |
| Fal.ai | $0.88 - $1.54 base | Base vendor cost without margin starts at $0.88. |
| Replicate | $0.88 - $1.54 base | Base vendor cost without margin starts at $0.88. |
muapiapp offers flexible option-based pricing with PBR, Ultra Mode, rigging, and animation support.
Base vendor cost without margin starts at $0.88.
Base vendor cost without margin starts at $0.88.
** Competitor pricing is estimated based on similar model architectures and usage tiers.
Configuration schema
| Parameter | Type | Description | Default |
|---|---|---|---|
| Reference Image URL | string | Reference image for 3D model creation. | undefined |
| Model Type | Enum (2 options) | Use standard for detailed mesh or lowpoly for cleaner low-polygon geometry. | standard |
| Topology | Enum (2 options) | Mesh topology setting (ignored when model_type is lowpoly). | triangle |
| Target Polycount | int | Target number of polygons for standard remeshed output. | 30000 |
| Symmetry Mode | Enum (3 options) | Controls symmetry during model generation. | auto |
| Should Remesh | boolean | Enable remeshing for cleaner topology. | true |
| Should Texture | boolean | Generate textures for the 3D model. | true |
| Enable PBR | boolean | Generate PBR maps in addition to the base color texture. | false |
| Ultra Mode | boolean | Enable higher-fidelity geometry with finer surface detail. | false |
| Pose Mode | Enum (2 options) | Humanoid pose used for generation. | a-pose |
| Texture Prompt | string | Optional text guidance for texture generation. | - |
| Texture Image URL | string | Optional image to guide texture generation. | undefined |
| Enable Rigging | boolean | Automatically rig a humanoid character. | false |
| Rigging Height (Meters) | number | Approximate character height in meters when rigging is enabled. | 1.7 |
| Enable Animation | boolean | Apply an animation preset (requires rigging). | false |
| Animation Action ID | int | Meshy animation preset ID (0 to 696). | 92 |
Reference image for 3D model creation.
undefinedUse standard for detailed mesh or lowpoly for cleaner low-polygon geometry.
standardMesh topology setting (ignored when model_type is lowpoly).
triangleTarget number of polygons for standard remeshed output.
30000Controls symmetry during model generation.
autoEnable remeshing for cleaner topology.
trueGenerate textures for the 3D model.
trueGenerate PBR maps in addition to the base color texture.
falseEnable higher-fidelity geometry with finer surface detail.
falseHumanoid pose used for generation.
a-poseOptional text guidance for texture generation.
-Optional image to guide texture generation.
undefinedAutomatically rig a humanoid character.
falseApproximate character height in meters when rigging is enabled.
1.7Apply an animation preset (requires rigging).
falseMeshy animation preset ID (0 to 696).
92Developer documentation
Provide a Reference Image: Upload a clear 2D image or supply a publicly accessible image_url.
Configure Mesh Topology: Select between standard or lowpoly mesh geometry, choose quad or triangle topology, and set your target polycount (from 100 to 300,000).
Enable PBR & Rigging: Toggle enable_pbr for realistic materials and enable_rigging to automatically rig humanoid characters.
Submit Request: Send a POST request to /api/v1/meshy-v7-image-to-3d:
curl -X POST https://api.muapi.ai/api/v1/meshy-v7-image-to-3d \
-H "Authorization: Bearer $MUAPI_KEY" \
-H "Content-Type: application/json" \
-d '{
"image_url": "https://example.com/character.jpg",
"topology": "triangle",
"target_polycount": 30000,
"enable_pbr": true,
"enable_rigging": true
}'
Frequently asked
Meshy V7 outputs textured GLB files alongside FBX, OBJ, and USDZ format 3D models.
Yes, enabling rigging will automatically generate a humanoid bone skeleton with walking and running animation presets.
You can select between quad or triangle mesh topology and specify target polycounts from 100 up to 300,000 polygons.
PBR (Physically Based Rendering) mode generates normal, roughness, and metallic maps in addition to the base color texture.
Meshy V7 Image to 3D pricing starts at $1.144 credits per generation ($1.716 for standard textured mesh) with optional add-ons for Ultra Mode, rigging, and animation presets.