Meshy V7 Multi-Image to 3D: AI 3D Model API

Reconstruct textured PBR 3D models from 1 to 4 reference images with Meshy V7. Configurable topology, PBR, rigging & animation support.

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Overview

About this model

Generate production-ready textured 3D assets from up to four reference images of an object using Meshy V7. Meshy V7 Multi-Image-to-3D provides configurable mesh topology (quad or triangle), target polycounts up to 300,000 polygons, symmetry control, PBR map generation, automatic humanoid character rigging, and preset action animations. Output formats include glTF/GLB, FBX, and OBJ.

1Game Development: Reconstruct accurate 3D character and prop base meshes from multi-angle concept art.
2Product Visualization: Generate 3D e-commerce models from multiple product photos.
33D Design: Produce clean 3D assets with consistent multi-view geometry.
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Pricing & Value

Cost analysis

muapiappStarting at $1.144 per generation

muapiapp offers option-based pricing with full multi-view PBR, rigging, and animation support.

Fal.ai$0.88 - $1.54 base

Base vendor cost without margin starts at $0.88.

Replicate$0.88 - $1.54 base

Base vendor cost without margin starts at $0.88.

** Competitor pricing is estimated based on similar model architectures and usage tiers.

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Technical Details

Configuration schema

Reference Image URLsarray

1 to 4 reference images of the same object from different angles.

Default Valueundefined
TopologyEnum (2 options)

Mesh topology setting.

Default Valuetriangle
Target Polycountint

Target number of polygons for standard remeshed output.

Default Value30000
Symmetry ModeEnum (3 options)

Controls symmetry during model generation.

Default Valueauto
Should Remeshboolean

Enable remeshing for cleaner topology.

Default Valuetrue
Should Textureboolean

Generate textures for the 3D model.

Default Valuetrue
Enable PBRboolean

Generate PBR maps in addition to the base color texture.

Default Valuefalse
Pose ModeEnum (2 options)

Humanoid pose used for generation.

Default Valuea-pose
Texture Promptstring

Optional text guidance for texture generation.

Default Value-
Enable Riggingboolean

Automatically rig a humanoid character.

Default Valuefalse
Rigging Height (Meters)number

Approximate character height in meters when rigging is enabled.

Default Value1.7
Enable Animationboolean

Apply an animation preset (requires rigging).

Default Valuefalse
Animation Action IDint

Meshy animation preset ID (0 to 696).

Default Value92
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Implementation Guide

Developer documentation

How to Use Meshy V7 Multi-Image to 3D

  1. Provide Reference Images: Supply 1 to 4 reference images of an object in images array.

  2. Configure Mesh Topology: Choose quad or triangle topology and set target polycount (100 to 300,000).

  3. Enable PBR & Rigging: Set enable_pbr for realistic materials and enable_rigging for humanoid skeleton rigging.

  4. Submit Request: Send a POST request to /api/v1/meshy-v7-multi-image-to-3d:

curl -X POST https://api.muapi.ai/api/v1/meshy-v7-multi-image-to-3d \
  -H "Authorization: Bearer $MUAPI_KEY" \
  -H "Content-Type: application/json" \
  -d '{
    "images": [
      "https://example.com/front.jpg",
      "https://example.com/side.jpg"
    ],
    "topology": "triangle",
    "target_polycount": 30000,
    "enable_pbr": true,
    "enable_rigging": true
  }'

Common Questions

Frequently asked

How many reference images can I upload?

You can provide between 1 and 4 reference images of the same object from different angles.

What file formats does Meshy V7 Multi-Image output?

Outputs include textured GLB files alongside FBX, OBJ, and USDZ format 3D models.

Can it rig humanoid characters?

Yes, enabling `enable_rigging` generates a humanoid bone skeleton with optional animation presets.

What is the cost per generation?

Meshy V7 Multi-Image to 3D pricing starts at $1.144 credits per generation ($1.716 for standard textured mesh) with optional add-ons for Ultra Mode, rigging, and animation presets.