รวมโมเดล AI meshy-v7-image-to-3d ผ่าน API ประสิทธิภาพสูงที่มีความหน่วงต่ำและจ่ายตามการใช้งานจริง
About this model
เข้าถึงโมเดล meshy-v7-image-to-3d ผ่านการเขียนโปรแกรมบน MuAPI พร้อมการปรับขนาดได้ทันทีและความหน่วงต่ำ
Cost analysis
| Provider | Cost | Notes |
|---|---|---|
| muapiapp | Starting at $1.144 每次生成 | muapiapp offers flexible option-based 定价 with PBR, Ultra Mode, rigging, and animation support. |
| Fal.ai | $0.88 - $1.54 基础 | Base vendor cost without margin starts at $0.88. |
| Replicate | $0.88 - $1.54 基础 | Base vendor cost without margin starts at $0.88. |
muapiapp offers flexible option-based 定价 with PBR, Ultra Mode, rigging, and animation support.
Base vendor cost without margin starts at $0.88.
Base vendor cost without margin starts at $0.88.
** Competitor pricing is estimated based on similar model architectures and usage tiers.
Configuration schema
| Parameter | Type | Description | Default |
|---|---|---|---|
| Reference Image URL | string | Reference image for 3D model creation. | undefined |
| Model Type | Enum (2 options) | Use standard for detailed mesh or lowpoly for cleaner low-polygon geometry. | standard |
| Topology | Enum (2 options) | Mesh topology setting (ignored when model_type is lowpoly). | triangle |
| Target Polycount | int | Target number of polygons for standard remeshed output. | 30000 |
| Symmetry Mode | Enum (3 options) | Controls symmetry during model generation. | auto |
| Should Remesh | boolean | Enable remeshing for cleaner topology. | true |
| Should Texture | boolean | Generate textures for the 3D model. | true |
| Enable PBR | boolean | Generate PBR maps in addition to the base color texture. | false |
| Ultra Mode | boolean | Enable higher-fidelity geometry with finer surface detail. | false |
| Pose Mode | Enum (2 options) | Humanoid pose used for generation. | a-pose |
| Texture Prompt | string | Optional text guidance for texture generation. | - |
| Texture Image URL | string | Optional image to guide texture generation. | undefined |
| Enable Rigging | boolean | Automatically rig a humanoid character. | false |
| Rigging Height (Meters) | number | Approximate character height in meters when rigging is enabled. | 1.7 |
| Enable Animation | boolean | Apply an animation preset (requires rigging). | false |
| Animation Action ID | int | Meshy animation preset ID (0 to 696). | 92 |
Reference image for 3D model creation.
undefinedUse standard for detailed mesh or lowpoly for cleaner low-polygon geometry.
standardMesh topology setting (ignored when model_type is lowpoly).
triangleTarget number of polygons for standard remeshed output.
30000Controls symmetry during model generation.
autoEnable remeshing for cleaner topology.
trueGenerate textures for the 3D model.
trueGenerate PBR maps in addition to the base color texture.
falseEnable higher-fidelity geometry with finer surface detail.
falseHumanoid pose used for generation.
a-poseOptional text guidance for texture generation.
-Optional image to guide texture generation.
undefinedAutomatically rig a humanoid character.
falseApproximate character height in meters when rigging is enabled.
1.7Apply an animation preset (requires rigging).
falseMeshy animation preset ID (0 to 696).
92Developer documentation
ส่งคำขอ POST ไปยังจุดสิ้นสุดพร้อมพารามิเตอร์ที่คุณต้องการและคีย์ MuAPI
Frequently asked