Reconstruct a 3D model from 2-4 reference images taken from different angles. Multi-view consistency yields the most accurate geometry for asymmetric objects.
About this model
Reconstruct a 3D model from 2-4 reference images taken from different angles. Multi-view consistency yields the most accurate geometry, especially for asymmetric or complex objects.
Cost analysis
| Provider | Cost | Notes |
|---|---|---|
| muapiapp | $0.10 - $0.30 per generation | $0.10 no texture, $0.20 standard, $0.30 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh. |
| Fal.ai | $0.10 - $0.30 per generation | $0.10 no texture, $0.20 standard, $0.30 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh. |
| Replicate | Not available | This model is not currently available on Replicate. |
$0.10 no texture, $0.20 standard, $0.30 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh.
$0.10 no texture, $0.20 standard, $0.30 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh.
This model is not currently available on Replicate.
* Competitor pricing is estimated based on similar model architectures and usage tiers.
Configuration schema
| Parameter | Type | Description | Default |
|---|---|---|---|
| Image URLs | array | 2-4 reference images from different angles. | https://cdn.muapi.ai/assets/tripo3d-h31-multiview-to-3d-1.jpg |
| Texture | boolean | Generate textures alongside the mesh. | true |
| Texture Quality | Enum (2 options) | Standard or detailed texture quality. | standard |
| Geometry Quality | Enum (2 options) | Detailed geometry adds finer surface detail (+$0.20). | standard |
| PBR Materials | boolean | Enable physically based rendering materials. | false |
| Quad Mesh | boolean | Generate quad topology mesh (+$0.05). | false |
| Auto Size | boolean | Automatically scale the model. | false |
| Face Limit | int | Target polygon count. | - |
2-4 reference images from different angles.
https://cdn.muapi.ai/assets/tripo3d-h31-multiview-to-3d-1.jpgGenerate textures alongside the mesh.
trueStandard or detailed texture quality.
standardDetailed geometry adds finer surface detail (+$0.20).
standardEnable physically based rendering materials.
falseGenerate quad topology mesh (+$0.05).
falseAutomatically scale the model.
falseTarget polygon count.
-Developer documentation
Upload 2-4 reference images: Different angles of the same object - front, side, and back are ideal.
Pick texture quality: standard (default) or detailed.
Pick geometry quality: detailed adds finer surface detail (+$0.20).
Optional add-ons: quad for clean topology (+$0.05), pbr for PBR materials, auto_size for auto-scaling.
Submit: Poll until the prediction returns a .glb URL.
Frequently asked
At minimum 2 images, ideally 3-4 from different angles. More than 4 isn't supported.
Yes - clean, consistent backgrounds across angles produce the cleanest geometry.
Multi-view reconstruction is significantly more accurate for asymmetric objects and avoids the hallucinated geometry single-image reconstruction sometimes produces on the back-facing surfaces.