Tripo3D H3.1 Image to 3D: 3D Model Generator

Convert a single image into a highly detailed 3D model with selectable texture quality and optional quad topology. Ideal for product visualisation and game assets.

📝

Overview

About this model

Convert a single image into a highly detailed 3D model with selectable texture quality and optional quad topology. Ideal for product visualisation, game props, and animation-ready assets.

1E-commerce: Build interactive 3D product pages from a single hero shot.
2Game Dev: Generate detailed props with PBR materials and clean topology.
3AR Shopping: Produce USDZ-ready models from product imagery.
💰

Pricing & Value

Cost analysis

muapiapp$0.20 - $0.40 per generation

$0.20 no texture, $0.30 standard, $0.40 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh.

Fal.ai$0.20 - $0.40 per generation

$0.20 no texture, $0.30 standard, $0.40 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh.

ReplicateNot available

This model is not currently available on Replicate.

* Competitor pricing is estimated based on similar model architectures and usage tiers.

⚙️

Technical Details

Configuration schema

Image URLstring

Reference image used to generate the 3D model.

Default Valuehttps://cdn.muapi.ai/assets/tripo3d-h31-image-to-3d.png
Textureboolean

Generate textures alongside the mesh.

Default Valuetrue
Texture QualityEnum (2 options)

Standard or detailed texture quality.

Default Valuestandard
Geometry QualityEnum (2 options)

Detailed geometry adds finer surface detail (+$0.20).

Default Valuestandard
PBR Materialsboolean

Enable physically based rendering materials.

Default Valuefalse
Quad Meshboolean

Generate quad topology mesh (+$0.05).

Default Valuefalse
Auto Sizeboolean

Automatically scale the model.

Default Valuefalse
Face Limitint

Target polygon count.

Default Value-
📖

Implementation Guide

Developer documentation

How to Use Tripo3D H3.1 Image to 3D

  1. Upload a clean reference image: Front-facing, well-lit photos give the most accurate geometry.

  2. Pick texture quality: standard (default) or detailed for higher-resolution maps.

  3. Pick geometry quality: detailed adds finer surface detail (+$0.20).

  4. Optional add-ons: Enable quad for quad-topology (+$0.05), pbr for physically-based rendering, or auto_size for automatic scaling.

  5. Submit: Poll until the prediction returns a .glb URL.

Common Questions

Frequently asked

What if my image is at an angle?

Single-image reconstruction works best with front-facing photos. For angled or asymmetric objects use the multiview variant.

Does this preserve fine details from my image?

With `geometry_quality: detailed` it will reconstruct finer surface features. Texture quality controls how sharp the colour maps are.

How much does each add-on cost?

Detailed geometry adds $0.20; quad mesh adds $0.05. They can be combined.