Zintegruj model AI tripo3d-h31-text-to-3d za pomocą wydajnych interfejsów API z niskimi opóźnieniami i płatnością za rzeczywiste zużycie.
About this model
Uzyskaj dostęp programistyczny do modelu tripo3d-h31-text-to-3d na platformie MuAPI z natychmiastową skalowalnością i niskimi opóźnieniami.
Cost analysis
| Provider | Cost | Notes |
|---|---|---|
| muapiapp | $0.10 - $0.30 每次生成 | $0.10 no texture, $0.20 standard textures, $0.30 detailed textures. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh. |
| Fal.ai | $0.10 - $0.30 每次生成 | $0.10 no texture, $0.20 standard, $0.30 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh. |
| Replicate | Niedostępne | This model is not currently available on Replicate. |
$0.10 no texture, $0.20 standard textures, $0.30 detailed textures. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh.
$0.10 no texture, $0.20 standard, $0.30 detailed. Add-ons: +$0.20 detailed geometry, +$0.05 quad mesh.
This model is not currently available on Replicate.
** Competitor pricing is estimated based on similar model architectures and usage tiers.
Configuration schema
| Parameter | Type | Description | Default |
|---|---|---|---|
| Prompt | string | Text prompt describing the 3D object (max 1024 chars). | A giant humanoid mech with molten lava flowing through cracks in its black metal armor. |
| Prompt negatywny | string | Concepts to exclude from the generation. | low quality, blurry, distorted |
| Texture | boolean | Generate textures alongside the mesh. | true |
| Texture Quality | Enum (2 options) | Standard or detailed texture quality. | standard |
| Geometry Quality | Enum (2 options) | Detailed geometry adds finer surface detail (+$0.20). | standard |
| PBR Materials | boolean | Enable physically based rendering materials. | false |
| Quad Mesh | boolean | Generate quad topology mesh (+$0.05). | false |
| Auto Size | boolean | Automatically scale the model. | false |
| Face Limit | int | Target polygon count. | - |
Text prompt describing the 3D object (max 1024 chars).
A giant humanoid mech with molten lava flowing through cracks in its black metal armor.Concepts to exclude from the generation.
low quality, blurry, distortedGenerate textures alongside the mesh.
trueStandard or detailed texture quality.
standardDetailed geometry adds finer surface detail (+$0.20).
standardEnable physically based rendering materials.
falseGenerate quad topology mesh (+$0.05).
falseAutomatically scale the model.
falseTarget polygon count.
-Developer documentation
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Frequently asked